It was the law back in 1994, that every new console had a Mario
Karts clone. The Atari Jaguar had Atari Karts, the 3DO had BC
Racer and the CD32 got Burn ‘n Bump. While BC Racer is an
affront to all that is good, and Atari Karts is actually pretty good,
Bump ‘n Burn lays somewhere in-between.
Frontier also appeared on the CD32, but the
68020 just didn’t have enough to make it
shine. Today in 2023, a TerribleFire
accelerator can be fitted to a CD32 that gives
the machine enough uumph to make Frontier
very playable.
Psygnosis made sure everyone got a copy of
Microcosm. A game that was, before its release
and promptly disappointed everyone, the poster-
child for every CD based platform. What’s weird,
is that every release from the MegaCD, to FM
Towns Marty is slightly different.
Banshee Chapter (Left) is an extremely pretty SHMUP.
Lost Vikings is actually a pretty good game,
if it had been released 2 years before it
was, it would have been heralded more.
By 1994 the world wanted 3D, the Jaguar and 3DO
were just about holding their own, but sadly the
CD32 just didn’t have the chops to even get in the
ring. Guardian, even against the likes of Total Eclipse
and Cybermorph on 3DO and Jaguar respectively,
just looked old hat..
Captive II: Liberation
By adding a TerribleFire to your CD32, you will
have gotten yourself a pretty complete Amiga
1200 setup. It adds Acceleration (a choice of CPU
options are available) PS2 keyboard support and a
harddisk. Throw in the fact a pretty good CD
player and added support of traditional Amiga AV
cable, and it’s undeniably a must have for the
CD32.
A year in
consumer
hardware is a
long time…
In 1992, the Amiga AGA was lauded as quite
the revelation. A year later…
The honour of being the
most under-appreciated
console of all time, tends to
be bestowed based on who
you ask. After rummaging
through the CD32 back
catalogue, I’ve decided it is
definitely a strong
candidate.
Fly Harder. A take on Lunar Lander, with prettier
graphics and shooting. It is extremely difficult, is
all I’m going to say.
Last Ninja 3. The awe had been taken out of the
Last Ninja series by the time this version started
doing the rounds. It had all the same faults as the
original, largely centred around the controls, but
times had moved on, and gamers were less
forgiving.
Roadkill. This is really good fun and very
atmospheric I felt, and well worth a play today.
However. I feel it’s emblematic of the CD32 in
general. It’s a great game, but was never going to
draw the crowds, in the same was a game like
Crash ‘n Burn on the 3DO did. Rightly or wrongly,
I hasten to add.
Kid Chaos. Romp around the landscape,
smashing things, like flowers, until the exit is
opened. It’s basically a Sonic the Hedgehog
knock-off.
Chuck Rock II: Son of Chuck Rock. You’re no
longer a middle aged cavemen, ending people
with your belly. No, you’re a baby caveman, with
a club. A weirdly irreverent platformer. And good
fun, too.
Fears on the CD32 pushed the system quite hard, but
the system pushed back. It plays well and is genuinely
worth a go if you fancy a Doom inspired FPS on the
CD32.
Lost Vikings
Frontier